11.5 Summary
This chapter covered traits, generics, and lifetimes – three interconnected pillars of Rust programming that provide safety, abstraction, and performance.
- Traits:
- Define shared behavior through method signatures and optional default implementations.
- Enable polymorphism via static dispatch (using generics with trait bounds like
<T: Trait>
) and dynamic dispatch (using trait objects likedyn Trait
). - Can define associated types (
type Item;
) as placeholders for concrete types specified by implementors. - Support blanket implementations (
impl<T: Foo> Bar for T
) to apply a trait broadly. - Implementation location is governed by the orphan rule.
- Generics:
- Allow writing code abstractly over types (
<T>
) and constant values (<const N: usize>
). - Use trait bounds (
T: Trait
orwhere
clauses) to specify required capabilities for generic types. - Achieve zero-cost abstraction through compile-time monomorphization, generating specialized code for each concrete type used.
- Provide powerful, type-safe code reuse, offering advantages over C macros (type safety) and
void*
(no unsafe casting).
- Allow writing code abstractly over types (
- Lifetimes:
- Are a compile-time mechanism to ensure reference validity, preventing dangling pointers and use-after-free errors.
- Use annotations (
'a
) primarily in function signatures and struct definitions involving references when elision rules are insufficient. - Connect the validity scope of references to the scope of the data they borrow.
- Impose no runtime overhead, forming a core part of Rust’s borrow checker for memory safety without garbage collection.
- Replace the need for manual pointer validity tracking common in C/C++.
These features, while potentially representing a shift from C/C++ paradigms, are fundamental to leveraging Rust’s strengths. They enable the creation of abstractions that are both high-level and performant, allowing developers to write code that is safe, reusable, and efficient, bridging the gap between systems programming control and high-level language expressiveness.