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22.11 Summary

Rust offers robust and safe mechanisms for concurrent programming using OS threads, leveraging its ownership and type system to prevent data races at compile time—a significant advantage compared to C and C++. This chapter covered:

  1. Core Concepts: Differentiated concurrency (structure) from parallelism (execution), and processes (isolated) from threads (shared memory). Highlighted risks like race conditions and deadlocks.
  2. Compile-Time Safety: Explained how Rust’s ownership, borrowing (specifically shared and exclusive references), and the Send/Sync marker traits prevent data races in safe code by enforcing strict access rules.
  3. OS Threads (std::thread): Introduced thread::spawn for creating threads, JoinHandle for managing them (joining, getting results, panic handling), move closures for transferring ownership, and Builder for configuration (name, stack size). Noted the 'static lifetime requirement for spawn.
  4. Data Sharing Primitives: Detailed mechanisms for safe shared access:
    • Arc<T>: For thread-safe shared ownership (atomic reference counting), providing shared immutable access by default.
    • Mutex<T>: For synchronized, exclusive mutable access (RAII guards providing exclusive references).
    • RwLock<T>: For allowing concurrent shared readers or a single exclusive writer (RAII guards).
    • Condvar: For thread synchronization based on conditions, used with Mutex.
    • Atomic Types (std::sync::atomic): For lock-free atomic operations on primitives, enabling concurrent shared access to simple values, requiring careful memory ordering.
  5. Scoped Threads (std::thread::scope): Showcased how scoped threads lift the 'static requirement, allowing threads to safely borrow (both shared and exclusive references) data from their parent stack frame.
  6. Message Passing (std::sync::mpsc): Presented channels (Sender/Receiver) as an alternative model based on transferring ownership of messages, avoiding direct shared state. Mentioned advanced channel crates (crossbeam-channel).
  7. Data Parallelism (rayon): Demonstrated how Rayon simplifies parallelizing computations over collections using parallel iterators (par_iter, par_iter_mut) and functions like rayon::join, managing a work-stealing thread pool automatically.
  8. SIMD (std::arch, std::simd): Introduced SIMD as instruction-level parallelism for numerical tasks, covering auto-vectorization and explicit intrinsics (platform-specific std::arch vs. safer, experimental, portable std::simd).
  9. C/C++ Comparison: Explicitly contrasted Rust’s compile-time data race prevention with the runtime risks and debugging challenges in C/C++.

Choosing the right concurrency model (OS threads for CPU-bound work, async tasks for I/O-bound work) depends on the application’s needs. Regardless of the model, Rust’s focus on safety aims to make concurrent programming more reliable and less error-prone than in traditional systems languages.